Lumir proposes to build the RPA SOCIAL System, a training supplement providing realistic communications between RPA crewmembers and other mission-relevant entities in simulation-based training environments. The RPA SOCIAL System will enable RPA crewmembers to train as they will fight—in a task-saturated, high-tempo environment where they interact with various entities as they control the aircraft and its sensors to accomplish mission objectives. At the heart of the SOCIAL System are SOCIAL Beings, capable of conducting realistic and appropriate interactive communications with RPA crewmembers. Instructors use the SOCIAL Director to build customized SOCIAL Being behaviors (without expert domain knowledge) for insertion into existing training scenarios. The SOCIAL Director uses information about training objectives, trainee performance and scenario complexity to guide the instructor in the enhancement of future scenarios so that they are appropriately adapted to meet trainee needs. The architecture is simulation agnostic so that SOCIAL Beings and the SOCIAL Director can be used in any HLA/DIS-compatible simulation environment. Although initial development will be focused on the RPA domain, the SOCIAL System can easily be adapted to operate with simulators in any domain by adding new SOCIAL Beings or enhancing their behaviors to encompass a wider range of situations.
Keywords: Remotely Piloted Aircraft, Communication, Constructive Entities, Behavior Modeling, Pedagogical Guidance, Scenario Development, Performance Measurement, Scenario Complexity