Augmented Reality (AR) for health care training requires AR technologies, computer training technologies, and the effective presentation of medical/anatomical data that is both accurate and relevant to simulated trauma. We will: extend our AR capabilities developed in Phase I, generalizing them across three types of workspaces; develop a process for fitting our highly accurate models of anatomy to a given trauma by enhancing our current FEM-based techniques; and modify our company''s existing training products to function within AR workspaces, developing better software tools for authoring lessons;
Keywords: Augmented Reality, Virtual Patient, Three Dimensional Graphics