SBIR-STTR Award

A Framework for Understanding Uncertainties in Battle Space Visualization Systems
Award last edited on: 11/6/2006

Sponsored Program
SBIR
Awarding Agency
DOD : OSD
Total Award Amount
$849,495
Award Phase
2
Solicitation Topic Code
OSD03-028
Principal Investigator
T Alan Keahey

Company Information

Visualytics LLC (AKA: Visintuit LLC)

280 Shuman Boulevard Suite 115
Naperville , IL 60563
   (630) 428-7542
   N/A
   www.visintuit.com
Location: Single
Congr. District: 06
County: DuPage

Phase I

Contract Number: ----------
Start Date: ----    Completed: ----
Phase I year
2004
Phase I Amount
$99,863
A critical problem for military commanders and decision makers is to understand all of the relevant factors that must go into the assessment of a battle field situation. This problem is made exponentially more difficult by the fact that so many of those factors have an associated uncertainty level, which may or may not be known a priori. Creating effective visual tools for intuitively conveying this information along with its certainties to the battle field commander has a tremendous potential for increasing the accuracy and outcome of military operations. Over the past decade there has been a massive increase in computer graphics capability, driven largely by the economics of the computer game industry. This increase in graphics processing power has also been accompanied by the new generation of real-time graphics tools for generating Hollywood-style visual effects that can greatly enrich the display of information. Together, these have opened up new opportunities for another generation of visualization tools in general, and battle space visualization systems in particular. This research project proposes advanced visualization techniques that leverage modern graphics processing power; moving beyond simple polygons, texture mapping, and 3D to create a new class of visualization tools aimed at accurately conveying the certainty of information in a battle space overview tool. Our ideas exploit animation, shading, illumination, and new visual techniques to overcome inherent human perceptual limitations. Although relatively new to battle space visualization, these approaches have shown great progress in other domains. Taken together, our approach and the vastly more powerful graphics capabilities have great potential for dramatically improving our ability to understand information in the presence of uncertainty.

Phase II

Contract Number: ----------
Start Date: ----    Completed: ----
Phase II year
2005
Phase II Amount
$749,632
This project will develop novel methods for visually portraying battlespace information to users so that both the information itself and the uncertainties associated with that information can be understood. Our goal is to use advanced graphics and visualization techniques to provide intuitive representations of these complex information spaces so that commanders can make more effective command decisions. Instead of taking a piecemeal approach to tacking uncertainty visualization onto an existing traditional visualization system, we will design our system from the ground up to allow a first class representation of uncertainties within the battlefield information space.

Keywords:
BATTLESPACE, VISUALIZATION, UNCERTAINTY, GRAPHICS, DISPLAY, BATTLEFIELD, INFORMATION, INFORMATION VISUALIZATION