
An Anti-Smoking Video Game for Pre-adolescent GirlsAward last edited on: 6/13/11
Sponsored Program
SBIRAwarding Agency
NIH : NCITotal Award Amount
$1,888,321Award Phase
2Solicitation Topic Code
-----Principal Investigator
Dana RootCompany Information
Gabriel Interactive Inc (AKA: Gabriel Group~Gabriel Interactions Inc)
2126 6th Avenue SE Suite 201
Decatur, AL 35601
Decatur, AL 35601
(256) 686-2299 |
info@gabrielinteractive.com |
www.gabrielentertainment.com |
Location: Single
Congr. District: 05
County: Morgan
Congr. District: 05
County: Morgan
Phase I
Contract Number: 1R43CA112875-01Start Date: 00/00/00 Completed: 00/00/00
Phase I year
2005Phase I Amount
$172,432Thesaurus Terms:
educational resource design /development, female, interactive multimedia, middle childhood (6-11), tobacco abuse education, tobacco abuse prevention DVD /CD ROM, Internet, education evaluation /planning, health behavior clinical research, human subject
Phase II
Contract Number: 2R44CA112875-02A2Start Date: 00/00/00 Completed: 00/00/00
Phase II year
2009(last award dollars: 2010)
Phase II Amount
$1,715,889Public Health Relevance:
The purpose of this Phase II project is to produce an anti-smoking video game targeted specifically to young girls. The primary outcome of this project will be the development of an effective tool for teaching girls about dangers of smoking while engaging in a safe, fun activity. By playing the game, young girls will discover that they have the power to become stronger, healthier women by remaining smoke-free.
Public Health Relevance Statement:
Project Relevance The purpose of this Phase II project is to produce an anti-smoking video game targeted specifically to young girls. The primary outcome of this project will be the development of an effective tool for teaching girls about dangers of smoking while engaging in a safe, fun activity. By playing the game, young girls will discover that they have the power to become stronger, healthier women by remaining smoke-free.
NIH Spending Category:
Cancer; Clinical Research; Pediatric; Prevention; Smoking and Health; Substance Abuse; Tobacco
Project Terms:
0-11 years old; 12-20 years old; 21+ years old; Adolescence; Adolescent; Adolescent Youth; Adult; Affect; Age; Antismoking; Attitude; Belief; CDC; Centers for Disease Control; Centers for Disease Control (U.S.); Centers for Disease Control and Prevention; Centers for Disease Control and Prevention (U.S.); Child; Child Youth; Children (0-21); Cigarette; Clinical Trials, Phase II; Collaborations; Computer Programs; Computer software; Computers; Data; Data Banks; Data Bases; Databank, Electronic; Databanks; Database, Electronic; Databases; Dependence, Nicotine; Development; Dolphins; Dolphins - mammal; Early treatment; Education; Educational aspects; Educational process of instructing; Elements; Environment; Female Adolescents; Frequencies (time pattern); Frequency; Geographic Area; Geographic Locations; Geographic Region; Geographical Location; Goals; Health; Human, Adult; Human, Child; Individual; Interview; Knowledge; Literature; Marketing; MeSH Descriptors Class 4; Morbidity; Morbidity - disease rate; Mortality; Mortality Vital Statistics; Nature; Nicotine Dependence; Nonprofit Organizations; Oceans; Organizations, Non-Profit; Organizations, Nonprofit; Participant; Pathway interactions; Peer Pressure; Phase; Phase 2 Clinical Trials; Phase II Clinical Trials; Play; Prevention education; Programs (PT); Programs [Publication Type]; Public Health; Recommendation; Relative; Relative (related person); Risk Factors; Sampling; Site; Smoke; Smoker; Smoking; Smoking Prevention; Social Environment; Software; Sound; Sound - physical agent; Teaching; Technology; Testing; Tobacco; Tobacco Consumption; Tobacco use; United States; United States Centers for Disease Control; United States Centers for Disease Control and Prevention; Video Games; Woman; Work; Youth; Youth 10-21; adolescence (12-20); adolescent girl; adult human (21+); base; boys; children; cigarette smoking; clinical data repository; clinical data warehouse; computer program/software; computerized data processing; data processing; data repository; design; designing; geographic site; girls; hazard; innovate; innovation; innovative; iterative design; juvenile; juvenile human; modifiable risk; nicotine addiction; pathway; phase 2 study; phase 2 trial; phase II trial; prevent; preventing; primary outcome; programs; protocol, phase II; prototype; public health medicine (field); public health relevance; relational database; satisfaction; self esteem; signal processing; smoke cigarette; social; social climate; social context; socioenvironment; sound; study, phase II; teenage; tobacco prevention; tobacco use prevention; tool; usability; youngster