SBIR-STTR Award

Oceanography Tactics Training for Employment Readiness
Award last edited on: 4/27/2023

Sponsored Program
SBIR
Awarding Agency
DOD : Navy
Total Award Amount
$124,921
Award Phase
1
Solicitation Topic Code
N182-119
Principal Investigator
Greg Hallman

Company Information

Ocupath LLC

309 NW 13th Street
Oklahoma City, OK 73103
   (405) 433-4560
   info@ocupath.com
   www.ocupath.com
Location: Single
Congr. District: 05
County: Oklahoma

Phase I

Contract Number: N68335-18-C-0769
Start Date: 9/19/2018    Completed: 3/19/2019
Phase I year
2018
Phase I Amount
$124,921
Project OAR (Oceanographic Augmented Reality) is a software-based tool that leverages embodied cognition with augmented and virtual reality to create highly engaging and impactful oceanographic training. With OAR, trainees will see oceanographic animated behaviors up close and from several angles to help ensure learning. The project brings together education researchers, software developers, and oceanography subject matter experts to create a software tool that provides animated web-based vignettes, mechanisms for building in scaffolding and overlays for instructional points of interest, incorporates assessment, and recommends training options based on learner progress. The software will allow instructors (and subject matter experts) to easily build training scenarios that are immersive and interactive.

Benefit:
Augmented and virtual reality as educational tools have the potential to transform the classroom because instruction instantly becomes more visual and attractive for learners. On-the-job training is literally augmented, or enhanced, in that trainees can be placed in real-world situations in which they must perform their job duties. This enhanced level of training hands-on experience without the costs and risks of real hands-on training. Furthermore, AR and VR can help the Department of Defense overcome geographic constraints that arise during training. A gas turbine system technician, for example, can perform a repair in tandem with the expertise of another person who is thousands of miles away.

Keywords:
Virtual Reality, Virtual Reality, remediation, Augmented Reality, interactive, Training, web-based software, customization, Tailored Training

Phase II

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Start Date: 00/00/00    Completed: 00/00/00
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