The innovative concept in this project is the linkage of a flight simulator with a computer and the determination of the feasibility, capabilities, and training value of a computer-interactive flight simulator. It is felt'that by linking flight simulators and interactive leaming computers, along with the appropriate courseware, it is possible to relieve the flight instructor of teaching routine procedures that require repetitive practice. This allows the instructor to give concentrated attention to special problems as well as distribute his attention among a larger number of students simultaneously. The required adherence to a well structured syllabus also eliminates many of the variables that exist from one instructor to another. Recurrency training is another facet that benefits greatly from this approach. As has been demonstrated by others, man-machine interactive training can be extremely effective. With regard to flight simulator training, more complete and standardized results at a substantially lower cost should be the outcome.