SBIR-STTR Award

R/R&D of neuroplastic games for foreign language learning
Award last edited on: 4/28/2014

Sponsored Program
SBIR
Awarding Agency
DOD : DARPA
Total Award Amount
$150,000
Award Phase
1
Solicitation Topic Code
SB132-003
Principal Investigator
Benjamin L Grimley

Company Information

Make My Own Designs LLC (AKA: Speakagent~Speak Agent Inc)

610 Poplarwood Place
Gaithersburg, MD 20877
   (301) 956-9229
   info@speakagent.com
   www.speakagent.com
Location: Single
Congr. District: 06
County: Montgomery

Phase I

Contract Number: ----------
Start Date: ----    Completed: ----
Phase I year
2013
Phase I Amount
$150,000
SpeakAgent is a non-instructional, multimodal, game-based approach to naturally acquiring foreign languages that applies recent findings in neurolinguistics and second language acquisition theory. It seeks to maximize auditory input and imbue it with relevance and meaning in the game context, thereby overpowering the theorized ?native language magnet? effect. It does this through the use of narrative structure, visualized dialogue, time performance, and multi-player interaction, offering open-ended, discovery-based learning opportunities. Players will acquire meaning through interest-driven, situated learning in dialogue with fictional game characters or other players. SpeakAgent also seeks to boost players? intrinsic motivation and attention through engaging gameplay, task-based quests, compelling storytelling, opportunities for goal fulfillment, and by allowing players maximum freedom and control of their learning environment. Study of the target language will be perceived by players as a means to fulfill game objectives, rather than the end goal. Phase I research will evaluate any correlation with improved phonological and lexical processing as well as assess usability and engagement for grades K-6. In Phase II the offeror will directly measure any resulting neuroplastic changes. These changes can prime the brain to learn new languages in the future. The game will run on both mobile devices and computers.

Keywords:
Foreign Language Teaching And Learning, Intelligent Tutors, Education, Pedagogy, Games, Video Games, Mobile Device, Ios/Android Applications

Phase II

Contract Number: ----------
Start Date: ----    Completed: ----
Phase II year
----
Phase II Amount
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