SBIR-STTR Award

Augmented/Mixed Reality for Live Fire Ranges
Award last edited on: 3/3/2024

Sponsored Program
SBIR
Awarding Agency
DOD : Army
Total Award Amount
$1,149,838
Award Phase
2
Solicitation Topic Code
A16-129
Principal Investigator
Vlad Branzoi

Company Information

Banc 3 Inc (AKA: BANC3 Inc)

300 Alexander Park
Princeton, NJ 08540
   (609) 759-1900
   N/A
   www.banc3.com
Location: Single
Congr. District: 12
County: Mercer

Phase I

Contract Number: W900KK-17-C-0022
Start Date: 5/5/2017    Completed: 7/6/2018
Phase I year
2017
Phase I Amount
$149,858
Augmented Reality (AR) is a technology that has the potential to revolutionize soldier training by enabling realistic real-world training while taking advantage of the inherent programmability of computer controlled virtual entities. The US Army is seeking to modernize Basic Rifleman Marksmanship (BRM) familiarization and qualification training by replacing the current pop-up, paper, and silhouette targets with an AR solution, coupled with a Location of Miss and Hit (LOMAH) system. This would enable more efficient, varied, comprehensive, and cost effective BRM training. AR technology will enable targets to be varied, allowing anything from silhouettes to tactically correct enemy models. Additionally, the targets could be scripted to move, pop-out from correct cover and concealment, and other advanced techniques. Environmental effects can also be simulated with AR technology, allowing advanced soldier training under a variety of conditions. Potential commercial applications for this technology providing an effective and improved training approach include, but are not limited to: law enforcement, sports shooting, and commercial/private ranges (for pleasure and competitions). The technology could also be further expanded to be used without live fire, and thus be expanded to paintball, airsoft, etc.

Phase II

Contract Number: W900KK-18-C-0042
Start Date: 2/7/2018    Completed: 6/21/2020
Phase II year
2018
Phase II Amount
$999,980
The development of a see-through Augmented Reality (AR) prototype to create realistic simulated human avatar overlays in lieu of standard silhouette representations offers the potential to revolutionize basic rifle marksmanship training. This technology used in coordination with a Location of Miss or Hit (LOMAH) on a live fire range supports consistent target representation independent of terrain and advanced training techniques such as intelligent target behavior and realistic, adaptable target shapes/images. The Phase II project will create a working prototype for use in field training environments. This prototype, including a headset with integrated sensors, processor, and software application, will be integrated with the LOMAH sensor and display both silhouette targets and realistic human avatars.