EOIR Technologies understands the Army has a requirement for a real time/near real time thin client collaboration environment to support the EW common picture/battle management that integrates with DCGS-A, and does not rely on proprietary technology, extensive hardware or other dependencies that would increase cost or risk, or limit the field-ability and interoperability of the collaborative environment. As the developer of Impulse, EOIR has expert knowledge in the development of collaborative environments. In Phase I, EOIR will compare and contrast the OWF, imPulse, and HTML5 as viable technologies for developing a bi-directional, real time collaboration environment. EOIR has developed numerous software components using these technologies and will leverage these components in conducting our evaluation. EOIR has already begun the process of comparing OWF, imPulse, and HTML-5 technologies and will continue to develop and refine our analysis to deliver a recommendation and road map for migration of these technologies into a single baseline as part of our final report for Phase I.
Keywords: Real Time, Impulse, Dcgs-A, Client Collaboration, Cloud Computing Architecture