SBIR-STTR Award

Maestro integration, Multi-Force Ergonomic Haptics; realistic feeling sense of touch interactions for VR/AR
Award last edited on: 6/16/2023

Sponsored Program
SBIR
Awarding Agency
DOD : AF
Total Award Amount
$1,499,986
Award Phase
2
Solicitation Topic Code
X222-PDCSO1
Principal Investigator
John Schroeder

Company Information

Contact Control Interfaces LLC (AKA: Contact CI)

231 West 12th Street Suite 200C
Cincinnati, OH 45202
   (609) 333-3264
   N/A
   www.contactci.co
Location: Single
Congr. District: 08
County: Butler

Phase I

Contract Number: N/A
Start Date: 9/15/2022    Completed: 12/14/2024
Phase I year
2022
Phase I Amount
$1
Direct to Phase II

Phase II

Contract Number: FA9422-22-C-0008
Start Date: 9/15/2022    Completed: 12/14/2024
Phase II year
2022
Phase II Amount
$1,499,985
Current VR solutions are non-user friendly, unsafe, or awkward to use. VR objects and environments are currently unrealistic, and lack a “real-world” feel.” To simulate a properly convincing and meaningfully useful tangible VR interaction, it requires more output data than vibration effects alone but also needs the interface to not lose sight of the inherent human factors / UX expectations within hands-on interactions. As a leading developer of haptic technology working to extend the hands tangible abilities into simulation interactions Contact CI has been focused on this specific problem set since 2015.Maestro has been uniquely developed as a multi-force ergonomic haptic product. Built as full stack of Human-Computer Interaction solutions. Integrating Maestro in a VR/AR simulation enables the user to interface hands-on with convince-ably real objects within a tangible, yet still simulated, digital environment. VR/AR systems and the user interaction methods are limited because they primarily rely on audio/visual senses to immerse users in an environment. Legacy simulators need far too much build and sustainment costs to equal the achieved immersion felt with multi-force ergonomic haptic integrated in lightweight COTS simulators. Contact CI can simulate the sense of touch through an advanced mechanical and electrical system, ergonomic and biomimetic wearable design, and innovations for synchronizing the full stack of HCI software while worn on the hands of VR/AR users. Our innovations are possible due to advances in VR/AR, wearables, 3D software content engines, gesture/motion capture, miniature actuators and motors, additive manufacturing, and robotics on the whole. Contact CI provides a more intuitive human-computer interaction through the use of a haptic wearable (a light-weight multi-sensory device) that simulates the sense of touch and enables users to feel the artificial objects they are interacting with during VR/AR experiences. Contact CI’s haptic wearable currently falls under Technical Readiness Level 7. Contact CI’s technology can be easily adapted and tailored to meet the growing dual-use needs of DoD customers such as our work with WRIGHT-PATTERSON AFB, Ohio (AFLCMC). – In a recent survey, 100% of users were “satisfied” or “very satisfied” with Maestro haptic gloves produced by Contact Control Interfaces under a Small Business Innovation Research contract with AFLCMC’s Simulators Innovation Team. Used in a MC-12W cockpit simulator by the 137th Special Operations Wing at Will Rogers Air National Guard Base, Oklahoma, the gloves offer tangible interactions to greatly enhance the benefit of Virtual Reality/Augmented Reality simulator training, according to Dylan Greco, a program manager with the Innovation Cell.