SBIR-STTR Award

Virti: Improving Human Performance
Award last edited on: 9/12/22

Sponsored Program
SBIR
Awarding Agency
DOD : AF
Total Award Amount
$42,293
Award Phase
1
Solicitation Topic Code
AF211-CSO1
Principal Investigator
Art Pierce

Company Information

Virti Inc

2450 Holcombe Boulevard Suite X190
Houston, TX 77021
   (281) 857-4706
   N/A
   www.virti.com
Location: Single
Congr. District: 18
County: Harris

Phase I

Contract Number: FA8649-21-P-0970
Start Date: 4/16/21    Completed: 7/15/21
Phase I year
2021
Phase I Amount
$42,293
Virti is a digital training company pioneering the use of XR, artificial intelligence and gamification to help employees learn faster and retain knowledge for longer. Virti’s focus on healthcare, and providing real life virtual education during COVID has helped Virt be selected as one of the top inventions of 2020 by TIME Magazine, and is part of the Texas Medical Center’s Innovation Program TMCx in Houston, and topped the VR Healthcare Category at the VR Awards. The Virti platform provides the capacity and capability to create, distribute, and analyze training at scale and reach. Customizable tailored content and simulations are created simply and quickly and uploaded to the platform. Learners, and teams of learners, then access this immersive and interactive simulation based training on any XR headset device or smartphone. Remote users are able to access training interventions and learning simulations individually, or in multi-player mode. In multiplayer real-time engagement with faculty and peers supports experiential learning. What's more, the unique objective data captured, is processed via our AI to help provide unparalleled pedagogical insights for learners and trainers. The evidence is clear that on-demand, just-in-time training enabled by XR technology generates superior educational outcomes in a zero-risk environment. Virti is ready to transfer the research that has been completed in healthcare and other sectors into Defense. The Virti pitch will describe a Phase 1 and 2 project, in partnership with AFWERX, that will demonstrate how XR technology can enable multi-user training, remote learning, and hard-to-train skil

Phase II

Contract Number: ----------
Start Date: 00/00/00    Completed: 00/00/00
Phase II year
----
Phase II Amount
----