SBIR-STTR Award

High Resolution Urban & Natural Background Scene Generation
Award last edited on: 4/27/2007

Sponsored Program
SBIR
Awarding Agency
DOD : AF
Total Award Amount
$1,349,788
Award Phase
2
Solicitation Topic Code
AF05-169
Principal Investigator
Joseph Giuliani

Company Information

Terrasim Inc

420 Ft. Duquesne Boulevard
Pittsburgh, PA 15222
   (412) 232-3646
   info@terrasim.com
   www.terrasim.com
Location: Multiple
Congr. District: 12
County: Allegheny

Phase I

Contract Number: ----------
Start Date: ----    Completed: ----
Phase I year
2005
Phase I Amount
$99,960
This project will modify TerraTools(R), our COTS simulation database generation software, to generate visual databases with attribution containing relevant thermal and spectral parameters for each object or polygon in the scene. The output visual database will then be fed into existing sensor simulation systems, using a TerraSim API, to support the construction of highly-detailed and accurate visual simulations of urban environments under infrared observation

Phase II

Contract Number: ----------
Start Date: ----    Completed: ----
Phase II year
2006
Phase II Amount
$1,249,828
This project will extend TerraTools(R), our COTS visual simulation database generation product, to generate material encoded databases with attributions containing relevant thermal and spectral parameters for each object in the scene to support non-visual, physics-based modeling. The output database will be formatted to support both government owned polygon-based systems, such as IRMA, and texel-based real time commercial sensor simulation systems using a common user interface. This extension will allow for the rapid construction of highly-detailed, geometrically accurate, urban environments that support highly accurate physics-based sensor modeling. In addition, a 3D visual database will be produced by this process that is completely correlated to the material encoded database. This real-time visualization can be interactively queried from any viewpoint to report the embedded material properties at the geometric object, polygon, or texture level. This will greatly enhance the usability of the overall process for sensor simulation users, since scene content validation can occur prior to database loading in the physics model environment.

Keywords:
Visual Simulation, Sensor Simulation, Irma, Material Modeling, Rapid Urban Database Generation, Natural Background Generation, Non-Visual Scene Gener