SBIR-STTR Award

Accessible Artificial Intelligence Tutoring Software for Mathematics
Award last edited on: 12/29/2011

Sponsored Program
SBIR
Awarding Agency
NIH : NEI
Total Award Amount
$952,816
Award Phase
2
Solicitation Topic Code
867
Principal Investigator
Benny G Johnson

Company Information

Quantum Simulations Inc

5275 Sardis Road
Murrysville, PA 15668
Location: Single
Congr. District: 14
County: Westmoreland

Phase I

Contract Number: 1R44EY019414-01
Start Date: 6/1/2009    Completed: 5/31/2010
Phase I year
2009
Phase I Amount
$164,486
This Fast-Track application focuses on developing the first artificial intelligence (AI) educational software to teach developmental mathematics to the blind and visually impaired. This project responds to the National Eye Institute's General Research Topics for "teaching tools" and the Visual Impairment and Blindness Program for "other devices that meet the rehabilitative and everyday living needs of persons who are blind or have low vision." The intervention being developed will place a comprehensive set of AI mathematics tutoring systems with integrated AI assessment capabilities in the hands of the blind K-12, college and adult student, for use on demand during study at home and at school. The formulation of an advanced AI tutoring methodology with accessibility inherent to its design will have broad implications for development in many subject areas beyond mathematics. Project objectives include: Horizontal Expansion of Accessible Curriculum Content Coverage (Ratio and Proportion, Percentages, Linear Equations, Metric Units, Scientific Notation) 1) Conduct initial accessibility review and analysis of AI tutor's existing user interface. 2) Implement accessibility requirements and recommendations from NFB, instructors and other partners. 3) Conduct final review to gain NFB accessibility certification after implementation of requirements. 4) Develop and issue survey of instructors on mathematics pedagogy and technology. Vertical Expansion of Accessible Features and Technological Capability 5) Implement Braille support in AI technology. 6) Develop additional AI tutor on Fractions that is automatically accessible from first principles using accessible AI framework. Evaluation of Accessible AI Educational Technology 7) Field evaluation of accessible AI technology with blind students and their instructors. 8) Continued demonstration and review of accessible AI technology by partners and other stakeholders. Preparation for success in Phase III has already been undertaken by involving partners that are important commercially as well as technically, such as the National Federation of the Blind and the American Printing House for the Blind (APH). In addition, Quantum already has long-term partnerships established with McGraw- Hill and Holt, Rinehart and Winston, two of the country's leading educational publishers, as well as a major science education catalog company, CyberEd, Inc., a PLATO Learning Company.

Public Health Relevance:
There is a considerable need for improved educational software for mathematics in general, but the problem of quality educational software materials for the blind and visually impaired is particularly acute. A weak mathematics background can cause unnecessary limitations in daily living activities and seriously hinder or even preclude effective pursuit of more advanced mathematics education and careers in the STEM fields of science, technology, engineering and mathematics. Through previous federally-supported research, Quantum Simulations, Inc. has successfully developed, tested and brought to the classroom artificial intelligence (AI) tutoring systems for developmental mathematics. The goal of this Fast-Track project is to bring the full power and benefit of this cutting-edge educational technology to students who are blind and visually impaired.

Public Health Relevance Statement:


Project narrative:
There is a considerable need for improved educational software for mathematics in general, but the problem of quality educational software materials for the blind and visually impaired is particularly acute. A weak mathematics background can cause unnecessary limitations in daily living activities and seriously hinder or even preclude effective pursuit of more advanced mathematics education and careers in the STEM fields of science, technology, engineering and mathematics. Through previous federally-supported research, Quantum Simulations, Inc. has successfully developed, tested and brought to the classroom artificial intelligence (AI) tutoring systems for developmental mathematics. The goal of this Fast-Track project is to bring the full power and benefit of this cutting-edge educational technology to students who are blind and visually impaired.

Project Terms:
21+ years old; Activities of Daily Living; Activities of everyday life; Acute; Address; Adult; American; Area; Artificial Intelligence; Blindness; Businesses; Cataloging; Catalogs; Categories; Certification; Chemicals; Chemistry; Collaborations; Computer Programs; Computer Reasoning; Computer Software Tools; Computer software; Country; Curriculum; Development; Development Plans; Development and Research; Devices; Dimensions; Drug Formulations; Dyslexia; Education; Educational Curriculum; Educational Technology; Educational aspects; Educational process of instructing; Elements; Engineering; Engineerings; Ensure; Equation; Equilibrium; Evaluation; Feedback; Formulation; Formulations, Drug; Future; Goals; Hand; Home; Home environment; Housing; Human, Adult; Individual; Infrastructure; Institution; Instruction; Internet; Intervention; Intervention Strategies; Language; Learning; Letters; Life; Machine Intelligence; Mathematics; Measures; Mediation; Method LOINC Axis 6; Methodology; Methods and Techniques; Methods, Other; Metric; Mission; Modeling; National Eye Institute; Nature; Negotiating; Negotiation; Outcome; Partial Sight; Performance; Persons; Phase; Philosophy; Physical Health Services / Rehabilitation; Plans, Development; Play; Preparation; Printing; Process; Programs (PT); Programs [Publication Type]; Publishing; R & D; R&D; Reader; Reading Disabilities; Reading disability; Recommendation; Rehabilitation; Rehabilitation therapy; Rehabilitation, Medical; Research; Research Infrastructure; Research Support; Role; SBIR; SBIRS (R43/44); Schools; Science; Science of Chemistry; Small Business Innovation Research; Small Business Innovation Research Grant; Software; Software Tools; Students; Survey Instrument; Surveys; System; System, LOINC Axis 4; Teaching; Techniques; Technology; Testing; Textbooks; Tools, Software; Vision, Diminished; Vision, Low; Vision, Reduced; Vision, Subnormal; Visual impairment; WWW; Word Blindness; Work; adult human (21+); balance; balance function; blind; braille; career; college; commercial application; commercialization; computer program/software; daily living functionality; design; designing; disability; functional ability; functional capacity; high school; improved; innovate; innovation; innovative; innovative technologies; instructor; interventional strategy; meetings; middle school; programs; prospective; prototype; public health relevance; quantum; quantum chemistry; rehabilitative; remediation; research and development; science education; simulation; social role; stem; success; teacher; technological innovation; tool; visually impaired; web; world wide web

Phase II

Contract Number: 4R44EY019414-02
Start Date: 6/1/2009    Completed: 3/31/2012
Phase II year
2010
(last award dollars: 2011)
Phase II Amount
$788,330

This Fast-Track application focuses on developing the first artificial intelligence (AI) educational software to teach developmental mathematics to the blind and visually impaired. This project responds to the National Eye Institute's General Research Topics for "teaching tools" and the Visual Impairment and Blindness Program for "other devices that meet the rehabilitative and everyday living needs of persons who are blind or have low vision." The intervention being developed will place a comprehensive set of AI mathematics tutoring systems with integrated AI assessment capabilities in the hands of the blind K-12, college and adult student, for use on demand during study at home and at school. The formulation of an advanced AI tutoring methodology with accessibility inherent to its design will have broad implications for development in many subject areas beyond mathematics. Project objectives include: Horizontal Expansion of Accessible Curriculum Content Coverage (Ratio and Proportion, Percentages, Linear Equations, Metric Units, Scientific Notation) 1) Conduct initial accessibility review and analysis of AI tutor's existing user interface. 2) Implement accessibility requirements and recommendations from NFB, instructors and other partners. 3) Conduct final review to gain NFB accessibility certification after implementation of requirements. 4) Develop and issue survey of instructors on mathematics pedagogy and technology. Vertical Expansion of Accessible Features and Technological Capability 5) Implement Braille support in AI technology. 6) Develop additional AI tutor on Fractions that is automatically accessible from first principles using accessible AI framework. Evaluation of Accessible AI Educational Technology 7) Field evaluation of accessible AI technology with blind students and their instructors. 8) Continued demonstration and review of accessible AI technology by partners and other stakeholders. Preparation for success in Phase III has already been undertaken by involving partners that are important commercially as well as technically, such as the National Federation of the Blind and the American Printing House for the Blind (APH). In addition, Quantum already has long-term partnerships established with McGraw- Hill and Holt, Rinehart and Winston, two of the country's leading educational publishers, as well as a major science education catalog company, CyberEd, Inc., a PLATO Learning Company.

Public Health Relevance:
There is a considerable need for improved educational software for mathematics in general, but the problem of quality educational software materials for the blind and visually impaired is particularly acute. A weak mathematics background can cause unnecessary limitations in daily living activities and seriously hinder or even preclude effective pursuit of more advanced mathematics education and careers in the STEM fields of science, technology, engineering and mathematics. Through previous federally-supported research, Quantum Simulations, Inc. has successfully developed, tested and brought to the classroom artificial intelligence (AI) tutoring systems for developmental mathematics. The goal of this Fast-Track project is to bring the full power and benefit of this cutting-edge educational technology to students who are blind and visually impaired.

Thesaurus Terms: